January 14, 2018

Season Beginnings

With the game release last Saturday, the team has begun designing and creating a strategy for this years game. The design team has come up with a list of requirements that the robot should fulfill. They have begun to work on a drive base concept along with playing with different designs for how we should grab and place cubes. The programming team has already begun to code for the drive base along with updating the
September 29, 2017

Let the Training Begin…

The team is now getting a head start on training all of the new members on what they do in each of their sub-teams. The day began with a quick debriefing on our competition from last week: Peak Performance. See the teams results here. Sub-teams broke up into their respective areas. The build team went to work on fixing a ramp bracket that broke during competition. They also learned about a few of the main tools
September 21, 2017

Welcome Back!

Today was RAID's fist official Sub-team meeting. The captains introduced themselves to the team and what role they played. Then the captains spit off into different areas of the build and workroom to talk with newcomers about what they would be doing in their sub-team. After this, some stuck around to watch and participate in a drive practice from last years FIRST Steamworks Challenge. Then some of the team helped get the robot and pit
April 8, 2017

Houston Here We Come!

We had an extremely successful weekend ranking in the top 20 at the competition and joining the 4th ranked alliance for the playoff rounds. Our alliance advanced through the quarterfinals to the semifinals, however we lost in the semifinals to the top ranked alliance. Nonetheless, we had done well enough to rank as the #18 team in the whole Pacific Northwest! We are on to Houston in two weeks and as information regarding match schedules
February 11, 2017

Crunch Time

R.A.I.D. is now experiencing a lot of pressure. The design team has been under stress getting certain parts in order on the robot. One of these components is the shooter. Along with this is the hopper and how the balls will feed into the shooter. The build team is taking the blueprints of parts of the robot to construct certain items. There was a small problem today concerning how the game gear will fit onto
February 8, 2017

Refining & Building

When comparing the team's progress from the kickoff event at the beginning of January to now, there is evidence of major accomplishment and success in all sub-teams. The programming team has finished all the code for the robot and are getting an electrical board ready. The Build team has been working hard everyday with the amount of blueprints that the design team has finished. Robot one has the winch and ball feeder system installed but
January 25, 2017

Progress Being Made…

The RAID team is going "full steam ahead" in all aspect. The Programming team is wrapping up some code for the drive base and other miscellaneous motors along with some code for the vision system. Build team has begun work on the drive base and using our CNC router to cut small parts. The Build team just completed our Super cart, which will allow us to push the robot, tools, and spare parts to the
January 10, 2017

Build Season in Full Swing

With the game having been released this past Saturday, the team is hard at work designing the robot for this years challenge FIRST® STEAMWORKSSM. All of the subteams are busy working on different tasks to ensure that the team and robot are ready for the competition season come March. If you want to learn more about this years game, head over to the history page and learn all about it and watch the game animation
January 7, 2017

Steamworks Kickoff!

For the FRC RAID Robotics team, the 2017 FIRST Steamworks Kickoff, located at Auburn High, was a blast, especially for a few specific team members. There were many other schools there that came to watch as a FIRST Community. Other people who did not come to the event stayed at home to watch the live stream. As we arrive on that Saturday morning we were directed to go to the auditorium where teams were coming